|
Updated: 09/14/06 |
|
RUSHING | PASSING & RECEIVING | KICKING | |||||
1-2 yds. | 5 pts. | 1-19 yds. | 5 pts. | 17-35 yds. FG | 3 pts. | ||
3-9 yds. | 7 pts. | 20-39 yds. | 8 pts. | 36-45 yds. FG | 5 pts. | ||
10-29 yds. | 10 pts. | 40-59 yds. | 10 pts. | 46-55 yds. FG | 10 pts. | ||
30-49 yds. | 13 pts. | 60-79 yds. | 15 pts. | 56-UP yds. FG | 15 pts. | ||
50-74 yds. | 15 pts. | 80-99 yds. | 20 pts. | Extra Point | 1 pt. | ||
75-99 yds. | 20 pts. | 2-Pt. Conv | 2 pts. | ||||
2-Pt. Conv | 2 pts. |
OFFENSIVE BONUS POINTS
|
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
DEFENSIVE / SPECIAL TEAMS SCORING
|
Runs, Passes, Receiving, Fake FG attempts and Fake punts. Laterals are considered a run. (If on a pass play, Quarterback will be awarded TD pass.) Defensive teams can only score on defensive plays - Interception returns, Fumble returns, Blocked punt returns, Blocked FG returns and Safeties.
|
Draft 16 players and 2 Defensive teams. (18 rounds):
|
WAIVER MOVES /
TRADES Trades can be made at any time, up until the start of the Week 14 games. No Trades can be made after the Week 14 Trading Deadline. Please notify the commissioner of the details of any trades before lineups are turned in for that week. |
Each
franchise cost $100 + Waiver Move fees. |
Top 2
Division Winners Qualifies for Playoffs-Week 14 |
||||||||||||||||
|
|
If your lineup is not turned in to
the commissioner by noon on Sunday, your last week's lineup will be played.
Players playing on Thursday or Saturday must be turned in before game time on those
days.
This includes calling on a Thursday or Saturday to remove someone from your lineup from
the previous week.
Failure to call before game time on any day indicates a player will remain in the
starting lineup.
NO EXCEPTIONS!!